![]() The categories are:Ġ = Structures (default=50,000), 1 = Machines (default=200), 2 = Plants (default=25) Sets the build limit for structures - basically how many polygons a building can be in a single cell. Turn creative mode on and off (free build). Sets the time in seconds a full ownership stake will take to deauthorise. The is how much the spawn time increases upon death The parameter is how quickly spawn times fall back down to 10 seconds. Drop backpack, and use infamy (playerlootmode 2).Sets the player loot mode for the server. By default this is the same location as the executable. Sets where the save file for the server will go. The value is the number of seconds, from when the save was created to when you will wipe. Sets the server wipe schedule, as displayed in the server browser, in seconds. Sets how often the server should backup its autosave Use for creating navmeshes for custom maps.ĬVARS Networking Save Management Command NOTE THAT THIS INCLUDES ANY WORKSHOP MOD!!! You can not use this if you use any workshop mods (loadmod 12345)Īttempts to bake out a navmesh for the current level. Use this command to speed up connection times and reduce memory usage, if you aren't using any in-built assets in your map. Tells the server to not load the shared environment. This is for STEAM WORKSHOP mods ONLY, not oxide mods.as there is a couple of instances of this, too, corrupting save states. ![]() Adding workshop mods mid-wipe is somewhat less risky, however always make sure you have a recent backup of your save state before trying. ![]() To remove a workshop mod, simple delete the loadmod entry from your autoexec when you wipe your server.
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